Hypertext Literature Resources

I am interested in hypertext literature, digital publishing, hypertext literary theory,and anything related to the literary internet in general. Here are some links I’ve collected. There are even more links about hypertext, on Pinboard.

Create a Random Generator
Perchance is a platform for creating and sharing random text generators.
ELO Reception & Readings at SAIC – Celebrating Electronic Literature
an evening of readings, performances, and screenings of electronic writing and poetic technologies
Fiction and Interaction: How Clicking a Mouse Can Make You Part of a Fictional World
Walker’s study goes much beyond the well-studied genres of digital texts, namely literary hypertext and computer games. While these genres serve as standard of comparison, together with print fictions, Walker brings into the discussion texts that have not, to our knowledge, received extensive critical attention: Web-based texts that use e-mail or other devices to collect personal information from the user; digital hoaxes; and “pseudo” computer games whose main purpose is not to provide challenging player action but to convey a political message.
Video games to play if you liked Netflix’s Bandersnatch
If you’ve choosed-and-adventured through Bandersnatch, the recent Black Mirror thing on Netflix, and aren’t already a fan of experimental interactive fiction: I envy you. It means you’re able to play actually good examples of interactive fiction for the first time.
A brief history of “walking simulator” video games
Walking simulators aren’t the first games to buck militaristic conventions, but their mechanics vary furthest from the video game’s original design. And while walking simulators may vary wildly in execution, they tend to have a few key similarities. Most lack puzzles or any sort of barrier to experiencing the narrative, with the exception of finding objects. You cannot fail a task in a way that forces you to repeat it, and you cannot die. Most of these games prioritize some kind of storytelling, be it linear or variable depending on your in-game decision making. A few are known for being quite beautiful — a fact that has made entries like “Firewatch,” a game where you play as a park ranger, more susceptible to backlash. The examples that follow all have one thing in common: at least one source derogatorily labeled them as a walking sim.
Popular Interactive Literature Books
Popular Interactive Literature Books
10 Mind-blowing Interactive Stories That Will Change the Way You See the World
our picks of the most breathtaking interactive narratives we’ve found across the Web.
You Can Now Have Alexa Play a Choose-Your-Own-Adventure Audiobook
Around this time last year a startup called Select a Story was developing interactive fiction stories for smart speakers like Alexa and Google Home. Interactive fiction is a thriving industry, but there’s still only a few titles available via platform like Alexa. Now Audible has launched a couple new stores from ChooseCo, the company behind the choose your own adventure brand.
Elm Narrative Enable - A tool for telling interactive stories
Instead of building up narrative “branches,” you define rules that govern how your story world changes as the player interacts with your story world.
inklewriter
inklewriter is a free tool designed to allow anyone to write and publish interactive stories.
Ficdown
Ficdown is a set of standards using the Markdown formatting syntax that can be used to create choice-based interactive fiction. Formatting of text is done using standard Markdown, with a few Markdown elements taking on additional story-defining properties
Interactive Fiction comes to the Kindle
Dusk World is an interactive story for Kindle devices that combines interactivity with a graphic novel. The story takes place in Dusk City and combines crime, mystery, superhero and classic noir elements to create a vivid landscape full of colorful characters for you to interact with. The choices you make as Agent Patriot will lead you down different paths that determine the fate of both Dusk City and the world, not to mention Agent Patriot himself.
A Beginner’s Guide to Playing Interactive Fiction
This site is a quick start guide, designed to help people who want to try interactive fiction, or as it is also called, text adventures.
Gargoyle : Interactive Fiction Player
Gargoyle supports all the major interactive fiction formats.
Grotesque
Grotesque is a utility that helps you manage your collection of interactive fiction, or text adventures. It collects bibliographic and other information from story files and presents a convenient interface to build and organize a catalog of your games.
how digital memory shapes the future
the Internet is not a stable archive like a library.
Anne Carson talks about her new collection, Float, her love of volcanoes and the power of brevity
Float is a transparent slipcase containing 22 chapbooks to be read on “shuffle”. They were mostly originally performance pieces – composed and performed individually and often with other people – so the collection is just that, a collection, not an organic whole, not intended to be read in any particular order, not designed to flow from beginning to end visually and conceptually (as previous books were). I like some part of all of the pieces and all of some of them.
How GitHub Writes Blog Posts
you want the work you’re putting out into the world to be approachable and to make sense.
Bruno Dias on Hypertext
Fascinating interview with IF writer Bruno Dias on the craft of writing hypertext narrative.
5 Interactive Fiction Authoring Tools
If you want to get into writing Interactive Fiction (IF) it can be hard to know where to get started. So here is a list of five IF authoring tools so you can pick the approach that’s best for you.
An Approach to Hypertext Fiction for Mobile Devices
Electronic literature has seen an explosion in popularity in recent years, due largely to the wide availability of smartphones, tablets, and dedicated e-reader devices. Somewhat surprisingly, mobile computing has been slow to embrace hypertext fiction. Yet the same qualities that make handheld devices popular for traditional linear narratives — small size, ease of use, and near ubiquity — also make them ideally suited for the distribution and consumption of hypertext narratives. In this paper, w…
Review: Reading Writing Interfaces: From the Digital to the Bookbound
Lori Emerson’s Reading Writing Interfaces “When computers move into people’s homes, it would be most unfortunate if they were merely black boxes whose internal workings remained the exclusive province…”

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