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A writing teacher once told me that writing is like breathing. It has two parts. The writing part is like an exhale. The other half is reading, like an inhale, a taking in. The two require each other.

Here’s some recent material from my reading list. As you can see, I’m interested in culture and technology. There’s more on my pinboard.

Create a Random Generator
Perchance is a platform for creating and sharing random text generators.
Generation next: the rise – and rise – of the new poets
With soaring sales and a younger, broader audience, poetry is on a high. What is behind the boom? Plus the fresh voices to read now
Against Readability
A micro-history of cultural gatekeeping: once told by the censors what we may read, then by critics what we should, we are now told merely what we can read.
ELO Reception & Readings at SAIC – Celebrating Electronic Literature
an evening of readings, performances, and screenings of electronic writing and poetic technologies
Fiction and Interaction: How Clicking a Mouse Can Make You Part of a Fictional World
Walker’s study goes much beyond the well-studied genres of digital texts, namely literary hypertext and computer games. While these genres serve as standard of comparison, together with print fictions, Walker brings into the discussion texts that have not, to our knowledge, received extensive critical attention: Web-based texts that use e-mail or other devices to collect personal information from the user; digital hoaxes; and “pseudo” computer games whose main purpose is not to provide challenging player action but to convey a political message.
The Center for Fiction’s New Home Reflects a Change in How We Read
accepting that “reading” might not happen with a paper page at all—recognizing the legitimacy of e-books, audio books, and television adaptations.
Video games to play if you liked Netflix’s Bandersnatch
If you’ve choosed-and-adventured through Bandersnatch, the recent Black Mirror thing on Netflix, and aren’t already a fan of experimental interactive fiction: I envy you. It means you’re able to play actually good examples of interactive fiction for the first time.
A brief history of “walking simulator” video games
Walking simulators aren’t the first games to buck militaristic conventions, but their mechanics vary furthest from the video game’s original design. And while walking simulators may vary wildly in execution, they tend to have a few key similarities. Most lack puzzles or any sort of barrier to experiencing the narrative, with the exception of finding objects. You cannot fail a task in a way that forces you to repeat it, and you cannot die. Most of these games prioritize some kind of storytelling, be it linear or variable depending on your in-game decision making. A few are known for being quite beautiful — a fact that has made entries like “Firewatch,” a game where you play as a park ranger, more susceptible to backlash. The examples that follow all have one thing in common: at least one source derogatorily labeled them as a walking sim.
Popular Interactive Literature Books
Popular Interactive Literature Books
10 Mind-blowing Interactive Stories That Will Change the Way You See the World
our picks of the most breathtaking interactive narratives we’ve found across the Web.
You Can Now Have Alexa Play a Choose-Your-Own-Adventure Audiobook
Around this time last year a startup called Select a Story was developing interactive fiction stories for smart speakers like Alexa and Google Home. Interactive fiction is a thriving industry, but there’s still only a few titles available via platform like Alexa. Now Audible has launched a couple new stores from ChooseCo, the company behind the choose your own adventure brand.
MoMA, the New Edition: From Monumental to Experimental
Scholars and artists were revealing Modernism to have always been a global phenomenon, emerging across the world in different places, on different schedules. MoMA had an opportunity to acknowledge this reality when it moved into its newly redesigned 53rd Street headquarters in 2004, but chose to preserve, with minor tweaks, the old history that had long been its brand. Now, however, with the inauguration of a substantial expansion next October, the institutional telling of history seems set to change, along with certain other aspects of MoMA’s patented way of presenting art.
How to Thwart the Robots: Unabashed Creativity
no algorithm can replicate human creativity. In fact, creativity is antithetical to the way artificial intelligence works. We develop machine learning by feeding in data about the way people react in certain situations. The point of algorithms is to predict what most people will do and execute that expected action. But what makes something creative is the unexpected. Creativity is looking at a situation many other people have faced and trying something entirely new.
JD Salinger’s unseen writings to be published
Matt Salinger said his father “teemed with ideas and thoughts … he’d be driving the car and he’d pull over to write something and laugh to himself – sometimes he’d read it to me, sometimes he wouldn’t – and next to every chair he had a notebook. “He just decided that the best thing for his writing was not to have a lot of interactions with people, literary types in particular,” he said. “He didn’t want to be playing in those poker games, he wanted to, as he would encourage every would-be writer to do, you know, stew in your own juices.”
Bite-sized: 50 great short stories, chosen by Hilary Mantel, George Saunders and others
Quick and easily shared, is the short story the form for our times? Leading authors pick their favourites
The Great Attention Heist
In his 2016 book The Attention Merchants, recently released in paperback, Tim Wu, a professor of law at Columbia University, shows us how attention, a crucial human function, became the common currency of propagandists, media executives, and internet moguls. The compulsion to prey on eyeballs, Wu argues, long predates our digital gizmos and virtual realms.
An MFA Admissions Officer on Making Your Writing Stand Out
Would someone with a writer’s sensibility state the obvious? Then why do so many applicants begin their essays: I have known since the second grade what I wanted to be: a writer. Or: I want to write because when I was a kid, I was lonely, I was an outcast, and the only thing that saved me was reading books. Or: I loved to read Harry Potter and think it would be neat to be the next J.K. Rowling.
Otoliths: An Interview with the Editor
Firstly, congratulations on ten years of Otoliths. I’m interested to know how much time the magazine takes up, and also how connected it is (or has become) with your own writing. I recall Tranter once saying in an interview that he’d lost about fifty poems to the time it took editing Jacket — is the magazine a distraction from your own writing such a way, or more integrated with it?
The TypeScript Tax – JavaScript Scene – Medium
Against Completism: On Sylvia Plath’s New Short Story
estimated reading time: 14 minIn Elisa Gabbert’s new column Mess with a Classic, she revisits canonical works of literature and addresses the anxiety of confronting the art of the past (and the past in general). Sylvia Plath in April 1954, as a s…
Musings around Tools as Distributed Knowledge
There is the idea that our tools are embodiments of knowledge, understanding, and potential to influence the world around us. They store up and hold solutions to problems, the long work of figuring out how to do something. I don’t have to figure out how to raise myself expeditiously from the ground to the 20th floor of my office building, nor to even expend the calories myself to climb that distance. Someone has figured out how to create an elevator to do that work, and has stored that knowledge and capacity in the elevator. I don’t even have to know how to do it myself (by knowing how the elevator works), the knowledge doesn’t have to reside within me, I have that knowledge distributed among my tools.
What’s The Difference Between A Dialect And A Language?
Okay, so maybe you haven’t spent a lot of time pondering this. But Sam Dresser’s discussion here illuminates something in how we construct systems for communicating. Are the differences mainly in overlap of common words?
My Year of 101 Rejections
So I don’t regret committing to this masochistic rejection project. It made me feel embarrassed, depressed, overwhelmed and self-indulgent. But I also felt that I was moving forward instead of standing still.
How Savvy Advertising Helped Make Stereo Technology Mainstream
Stereo demonstrations and colorful ads sold customers on the two-channel sound technology when it was introduced 60 years ago
Spoken Word TED Talks
A collection of TED Talks (and more) on the topic of Spoken word.

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